

2013’s Heart of the Swarm focused on the Zerg, continuing the story with the Kerrigan, the Queen of Blades, at the centre. First we were due to get one main game with two meaty expansion packs, but over the years this has transformed into three separate but closely linked titles, bound by a common, continuously evolving multiplayer experience.Ģ010’s Wings of Liberty gave us a tale of Terran revolution, mingled with dark revelations about the fate of the Zerg and Protoss races. It’s a fantastic package.Īs you might recall, Blizzard made the decision with StarCraft 2 to split the sequel up. Legacy of the Void is both a fitting end to the StarCraft 2 saga and Blizzard’s best effort yet at remodelling its stellar RTS game for a modern gaming world. Even online, the big MOBAs have stolen much of StarCraft’s thunder, while the RTS genre as a whole has lost its lustre.Ī few days later, any doubts have pretty much evaporated. StarCraft II remains a big deal in e-Sports, but look at the most eagerly awaited releases of this month and you’d hear a lot about Fallout 4, Star Wars: Battlefront or Call of Duty: Black Ops 3, and not so much about Blizzard’s latest effort.

Is StarCraft still relevant? Should we even care about StarCraft 2 any more? I started playing Legacy of the Void feeling not quite sure.
